GraphicsOverlay Object

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The GraphicsOverlay object is a collection of shapes that can be drawn in a 2D or 3D Mission View. Each shape can be used to add a line, annotation, point, triangle, triangle strip, or icon to the view. The position of each shape is specified relative to the body-fixed frame of the GraphicsOverlay's ReferenceObject. The properties and methods of the GraphicsOverlay are only available via FreeForm script.


Inheritance Hierarchy: Object->GraphicsOverlay


Available In Editions:




Timing Precision Mode

This page describes functionality in nanosecond timing precision mode.

Click here to see the documentation for this object in millisecond timing precision mode.






Deprecated Properties



See also

Graphics Overlays Guide