GraphicsOverlay Object

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Description

The GraphicsOverlay object is a collection of shapes that can be drawn in a 2D or 3D Mission View. Each shape can be used to add a line, annotation, point, triangle, triangle strip, or icon to the view. The position of each shape is specified relative to the body-fixed frame of the GraphicsOverlay's ReferenceObject. The properties and methods of the GraphicsOverlay are only available via FreeForm script.

 

Inheritance Hierarchy: ObjectàGraphicsOverlay

 

Available In Editions:

Engineer

Mission

 

Timing Precision Mode

This page describes functionality in millisecond timing precision mode.

 

Properties
Methods
Deprecated Properties

 

See also

Graphics Overlays Guide