GraphicsOverlay Object

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The GraphicsOverlay object is a collection of shapes that can be drawn in a 2D or 3D Mission View. Each shape can be used to add a line, annotation, point, triangle, triangle strip, or icon to the view. The position of each shape is specified relative to the body-fixed frame of the GraphicsOverlay's ReferenceObject. The properties and methods of the GraphicsOverlay are only available via FreeForm script.


Inheritance Hierarchy: ObjectàGraphicsOverlay


Available In Editions:




Timing Precision Mode

This page describes functionality in millisecond timing precision mode.


Deprecated Properties


See also

Graphics Overlays Guide