GraphicsOverlay.AddOverlayElement Method

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Description

Adds an element to the active shape of the GraphicsOverlay.

 

Timing Precision Mode

This page describes functionality in nanosecond timing precision mode.

Click here to see the documentation for this object in millisecond timing precision mode.

 

Overload List

Signatures

Return Value

Description

GraphicsOverlay.AddOverlayElement(Variable x, Variable y, Variable z)

None

Adds a geometric element to the active shape of the GraphicsOverlay using the DefaultColor.

GraphicsOverlay.AddOverlayElement(String mode, Variable e1, Variable e2, Variable e3)

None

Adds a geometric element to the active shape of the GraphicsOverlay using the DefaultColor and the element type specified by 'mode'.

GraphicsOverlay.AddOverlayElement(Variable x, Variable y, Variable z, String annotationValue)

None

Adds an annotation element to the active shape of the GraphicsOverlay using the DefaultColor. When used, this overload will set the type of the active shape to be Annotations.

GraphicsOverlay.AddOverlayElement(Variable x, Variable y, Variable z, Variable overlayColor)

None

Adds a geometric element to the active shape of the GraphicsOverlay.

GraphicsOverlay.AddOverlayElement(String mode, Variable e1, Variable e2, Variable e3, String annotationValue)

None

Adds an annotation element to the active shape of the GraphicsOverlay using the DefaultColor and the element type specified by 'mode'. When used, this overload will set the type of the active shape to be Annotations.

GraphicsOverlay.AddOverlayElement(String mode, Variable e1, Variable e2, Variable e3, Variable overlayColor)

None

Adds a geometric element to the active shape of the GraphicsOverlay using the element type specified by 'mode'.

GraphicsOverlay.AddOverlayElement(Variable x, Variable y, Variable z, String annotationValue, Variable overlayColor)

None

Adds an annotation element to the active shape of the GraphicsOverlay. When used, this overload will set the type of the active shape to be Annotations.

GraphicsOverlay.AddOverlayElement(String mode, Variable e1, Variable e2, Variable e3, String annotationValue, Variable overlayColor)

None

Adds an annotation element to the active shape of the GraphicsOverlay using the element type specified by 'mode'. When used, this overload will set the type of the active shape to be Annotations.

 

 

See also

GraphicsOverlay Object

Graphics Overlays Guide