GraphicsOverlay.Shapes Property

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Description

The shapes managed by the GraphicsOverlay.

 

Timing Precision Mode

This page describes functionality in nanosecond timing precision mode.

Click here to see the documentation for this object in millisecond timing precision mode.

 

Attributes

Type:

Array of GraphicsOverlayShape

Access:

read/write

Default Value:

none }

 

Syntax

myString1 = myGraphicsOverlay1.Shapes[0].DisplayName;

 

myGraphicsOverlay1.Shapes[0].DisplayName = myString1;

 

See also

GraphicsOverlay Object

Graphics Overlays Guide