GraphicsOverlay.Vertices Property |
Top |
DescriptionThe x, y, and z components of the vertices that make up the overlay geometry. These are defined with respect to the body fixed coordinate system of the ReferenceObject before any transformations are applied.
Timing Precision Mode This page describes functionality in millisecond timing precision mode. Millisecond timing precision mode is deprecated and will be removed in a future release. We recommend that you migrate your Mission Plans to nanosecond timing precision mode. Click here to see the documentation for this object in nanosecond timing precision mode.
Attributes
Syntax
See also
|