GlobeOptions Object

Top  Previous  Next

Description

The GlobeOptions object lets you control the display of any CelestialObject, including the rendering of its surface textures, planetary atmosphere, coastlines, political boundaries, and custom user-specified lines or location markers. You can access the globe options for a CelestialObject through the CelestialObject.Globe property. You can assign GlobeOptions objects using the = operator. See the Globe Layers page for more information.

 

Inheritance Hierarchy: Object->GlobeOptions

 

Available In Editions:

Engineer

Mission

 

Timing Precision Mode

This page describes functionality in millisecond timing precision mode. Millisecond timing precision mode is deprecated and will be removed in a future release. We recommend that you migrate your Mission Plans to nanosecond timing precision mode.

Click here to see the documentation for this object in nanosecond timing precision mode.

 

Properties

 

Methods

 

 

See also

Globe Layers Guide