Terrain Object

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Description

The Terrain object is used to model terrain features in FreeFlyer. Terrain can be considered when computing the height of a location on the Earth and when computing line-of-sight visibility between two objects, whether they are orbiting in space, or stationary or moving objects on the ground. See the Terrain Modeling Guide for more information.

 

Inheritance Hierarchy: Object->Terrain

 

Available In Editions:

Mission

 

Timing Precision Mode

This page describes functionality in nanosecond timing precision mode.

Click here to see the documentation for this object in millisecond timing precision mode.

 

Properties

 

Methods