Terrain Object

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Description

The Terrain object is used to model terrain features in FreeFlyer. Terrain can be considered when computing the height of a location on the Earth and when computing line-of-sight visibility between two objects, whether they are orbiting in space, or stationary or moving objects on the ground. See the Terrain Modeling Guide for more information.

 

Inheritance Hierarchy: Object->Terrain

 

Available In Editions:

Mission

 

Timing Precision Mode

This page describes functionality in millisecond timing precision mode. Millisecond timing precision mode is deprecated and will be removed in a future release. We recommend that you migrate your Mission Plans to nanosecond timing precision mode.

Click here to see the documentation for this object in nanosecond timing precision mode.

 

Properties

 

Methods