RelativeMotionUtilities Object

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The RelativeMotionUtilities object type has a number of static properties and methods on it that enable a user to work with relative Spacecraft states in common rendezvous or proximity operations analyses. This object is not creatable in script.


Users cannot create instances of this type of object. However, users can access instances of this object type that have been created indirectly, for example as children of other objects. Users can also access any static properties and methods on this object type.


Inheritance Hierarchy: Object->RelativeMotionUtilities


Available In Editions:




Timing Precision Mode

This page describes functionality in nanosecond timing precision mode.

Click here to see the documentation for this object in millisecond timing precision mode.






Static Methods



See also

Working with Relative States Guide