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The WindowOverlayTextOptions object allows the user to configure a Text shape in a WindowOverlay object. This object is not creatable in script, but is always created as a child object of the WindowOverlayShape object, as seen below:
WindowOverlay1.Shapes.TextOptions.BackdropBorderWidth = 2;
Users cannot create instances of this type of object. However, users can access instances of this object type that have been created indirectly, for example as children of other objects. Users can also access any static properties and methods on this object type.
Inheritance Hierarchy: Object->WindowOverlayTextOptions
Available In Editions:
Timing Precision Mode
This page describes functionality in millisecond timing precision mode.
Click here to see the documentation for this object in nanosecond timing precision mode.