Signatures

Return Value

Description

Vector.Intersects(ProximityZone proximityZone)

Variable

Returns a value of 1 if the calling Vector intersects the proximityZone. The intersection calculations use the true extent of the vector determined by its magnitude.

Vector.Intersects(ThreeDModel threeDModel)

Variable

Returns a value of 1 if the calling Vector intersects the threeDModel. The intersection calculations use the true extent of the vector determined by its magnitude.

Vector.Intersects(ProximityZone proximityZone, Variable isInfiniteVector)

Variable

Returns a value of 1 if the calling Vector intersects the proximityZone. The isInfiniteVector option specifies whether the vector is infinite or not.

Vector.Intersects(ThreeDModel threeDModel, StringArray intersectedGroups)

Variable

Evaluates intersection between the calling Vector and the threeDModel specifying the groups (if any) that intersect with the calling Vector.

Vector.Intersects(ThreeDModel threeDModel, Variable isInfiniteVector)

Variable

Returns a value of 1 if the calling Vector intersects the threeDModel. The isInfiniteVector option specifies whether the vector is infinite or not.

Vector.Intersects(ThreeDModel threeDModel, Variable isInfiniteVector, StringArray intersectedGroups)

Variable

Evaluates intersection between the calling Vector and the threeDModel specifying the groups (if any) that intersect with the calling Vector. The isInfiniteVector option specifies whether the vector is infinite or not.
