ThrustEvent Object

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The ThrustEvent object is a base type that provides attitude system and burn component properties to the objects that derive from it. See the Maneuvering Guide for more information.


Users cannot create instances of this type of object. However, users can access instances of this object type that have been created indirectly, for example as children of other objects. Users can also access any static properties and methods on this object type.


Inheritance Hierarchy: Object->ThrustEvent

Derived Types: Burn, FiniteBurn, ImpulsiveBurn, OutgassingEvent


Available In Editions:




Timing Precision Mode

This page describes functionality in nanosecond timing precision mode.

Click here to see the documentation for this object in millisecond timing precision mode.