Description
The ODProperties object is a base type that provides an array of estimable OD properties to the objects that derive from it. See the Orbit Determination Guide for more information.
Users cannot create instances of this type of object. However, users can access instances of this object type that have been created indirectly, for example as children of other objects. Users can also access any static properties and methods on this object type.
Inheritance Hierarchy: Object->ODProperties
Derived Types: FiniteBurnODProperties, GNSSReceiverODProperties, GroundAntennaODProperties, GroundStationODProperties, ImpulsiveBurnODProperties, OutgassingEventODProperties, ReceiverODProperties, SensorODProperties, SpacecraftODProperties, TransponderODProperties
Available In Editions:
Engineer
Mission
Timing Precision Mode
This page describes functionality in nanosecond timing precision mode.
Click here to see the documentation for this object in millisecond timing precision mode.
Name
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Description
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Attributes
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DeclaredName
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The name of the object as declared.
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Type: String
Access: Read-Only
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DisplayName
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The name displayed for this object in output windows such as views, plots, and reports.
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Type: String
Access: Read/Write
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ObjectId
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The unique identifier for the object.
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Type: Variable
Access: Read-Only
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ObjectType
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The type of the object.
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Type: String
Access: Read-Only
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Properties
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Array of all EstimableProperty objects included in the ODProperties object.
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Type: Array of EstimableProperty
Access: Read-Only
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Name
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Description
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ClearSavedStates
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Clears previous saved states for this object.
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GetEstimableProperty
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Gets the EstimableProperty object for the specified property name.
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GetFromFile
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Load the object state from the specified FreeFlyer object file.
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GetFromString
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Load the object state from the specified string.
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PutToFile
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Convert the object state to FreeFlyer object xml and write to a file.
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PutToString
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Convert the object state to FreeFlyer object xml and return as a string.
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ReferenceEquals
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Returns 1 if the argument refers to the calling object and 0 otherwise.
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Restore
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Restore an object's state from a previously saved state.
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Save
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Save the object's state so that it can be restored later.
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See also
Orbit Determination Guide
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