Vehicle.EulerAngles Property

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Description

These are the angles associated with the Euler attitude system. These angles will be applied as a set of three rotations to the Vehicle's attitude about the axes set in the Vehicle.EulerSequence property.

 

Timing Precision Mode

This page describes functionality in nanosecond timing precision mode.

Click here to see the documentation for this object in millisecond timing precision mode.

 

Attributes

Type:

Array of number (size = 3)

Access:

read/write

Units:

deg

Default Value:

{ 0, 0, 0 }

Valid Range:

0 ≤ Vehicle.EulerAngles ≤ 360

 

Syntax

myVariable1 = myVehicle1.EulerAngles[0];

 

myVehicle1.EulerAngles[0] = myVariable1;

 

See also

Vehicle Object