Spacecraft.Occult Method

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Description

The Occult method determines if an object is hidden from the view of the calling Spacecraft by the Earth. It returns a '1' when the object is occulted or '0' when it is not. When multiple objects are specified, the method returns a '1' if any of the objects are occulted and '0' if none are occulted.

 

Timing Precision Mode

This page describes functionality in millisecond timing precision mode.

Click here to see the documentation for this object in nanosecond timing precision mode.

 

Overload List

Signatures

Return Value

Description

Spacecraft.Occult(Array referencePositionArray)

Variable

Returns a 1 when the referencePositionArray is occulted or 0 when it is not. The Array must be specified in Earth Fixed coordinates. When multiple objects are specified, the method returns a '1' if any of the objects are occulted and '0' if none are occulted.

Spacecraft.Occult(PointGroup referencePositionPointGroup)

Variable

Returns a 1 when the referencePositionPointGroup is occulted or 0 when it is not. Only the first point in the PointGroup is used for this analysis. When multiple objects are specified, the method returns a '1' if any of the objects are occulted and '0' if none are occulted.

Spacecraft.Occult(Spacecraft referencePositionSpacecraft)

Variable

Returns a 1 when the referencePositionSpacecraft is occulted or 0 when it is not. When multiple objects are specified, the method returns a '1' if any of the objects are occulted and '0' if none are occulted.

 

 

See also

Spacecraft Object

Spacecraft Propagation Guide

Coverage and Contact Analysis Guide