ProximityZone.EvaluateIntersection(ProximityZone) Method

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Description

Determines whether the ProximityZone volume intersects with the volume of the passed ProximityZone. Sphere/Sphere, Ellipsoid/Ellipsoid, Ellispoid/Sphere, and Box/Box intersections are supported, but Ellipsoid/Box and Sphere/Box intersections are not.

 

Timing Precision Mode

This page describes functionality in millisecond timing precision mode.

Click here to see the documentation for this object in nanosecond timing precision mode.

 

Method Signature

ProximityZone.EvaluateIntersection(

ProximityZone targetProximityZone)

 

 

Arguments

targetProximityZone


Description:

The ProximityZone with which to evaluate volume intersection.

 

 

 

Return Value

Type:

boolean

 

 

Returns 1 if the volumes of the two ProximityZones intersect and 0 if they do not.

 

Syntax

myVariable1 = myProximityZone1.EvaluateIntersection(myProximityZone2);

 

 

See also

ProximityZone Object

Coverage and Contact Analysis Guide

ProximityZones Guide