Plate.Vertices Property

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Description

A matrix containing the vertices used to define this plate. The plate is defined using a triangle strip, where every three vertices defines a triangle. The plate's normal direction is defined using the right hand rule. The vertices for a given plate must be coplanar.

 

To get the updated vertex locations for this plate as it rotates to track the sun, use the Plate.GetUpdatedVertices() method.

 

Timing Precision Mode

This page describes functionality in nanosecond timing precision mode.

 

Attributes

Type:

Matrix of number

Access:

read/write

Units:

m

Default Value:


 

Syntax

myMatrix1 = myPlate1.Vertices;

 

myPlate1.Vertices = myMatrix1;

 

See also

Plate Object