GroundWaypoints.InterpolationMethod Property

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Description

The interpolation method to be employed while stepping between waypoints.

 

Timing Precision Mode

This page describes functionality in nanosecond timing precision mode.

Click here to see the documentation for this object in millisecond timing precision mode.

 

Attributes

Type:

string

Access:

read/write

Default Value:

"Geodesic" ( Moves betweeen waypoints via the geodesic path between them, meaning that the motion will be the shortest path on the central body between any two waypoints. )

Valid Values:

Value

Label

"StepFunction"

Snaps between waypoints, waiting at each waypoint until it reaches the epoch of the next one.

"RhumbLine"

Moves between waypoints via the rhumb line between them, meaning that constant bearing is maintained between any two waypoints.

"Geodesic"

Moves betweeen waypoints via the geodesic path between them, meaning that the motion will be the shortest path on the central body between any two waypoints.

 

Syntax

myString1 = myGroundWaypoints1.InterpolationMethod;

 

myGroundWaypoints1.InterpolationMethod = myString1;

 

See also

GroundWaypoints Object