GroundStation.FixedVectorToObject Method

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Description

Returns an Array containing the components of the vector originating at the location of the prefix object and terminating at the location of the argument object, in the body fixed coordinate frame of the prefix object.

 

Timing Precision Mode

This page describes functionality in nanosecond timing precision mode.

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Overload List

Signatures

Return Value

Description

GroundStation.FixedVectorToObject(ProximityZone targetProximityZone)

Array

Returns an Array containing the components of the vector originating at the location of the calling GroundStation and terminating at the location of targetProximityZone, in the body fixed coordinate frame of the calling GroundStation.

GroundStation.FixedVectorToObject(Sensor targetSensor)

Array

Returns an Array containing the components of the vector originating at the location of the calling GroundStation and terminating at the location of targetSensor, in the body fixed coordinate frame of the calling GroundStation.

GroundStation.FixedVectorToObject(Vehicle targetVehicle)

Array

Returns an Array containing the components of the vector originating at the location of the calling GroundStation and terminating at the location of targetVehicle, in the body fixed coordinate frame of the calling GroundStation.

GroundStation.FixedVectorToObject(CelestialObject targetCelestialObject, TimeSpan epoch)

Array

Returns an Array containing the components of the vector originating at the location of the calling GroundStation and terminating at the location of targetCelestialObject, in the body fixed coordinate frame of the calling GroundStation at epoch.

GroundStation.FixedVectorToObject(CelestialSystem targetCelestialSystem, TimeSpan epoch)

Array

Returns an Array containing the components of the vector originating at the location of the calling GroundStation and terminating at the location of targetCelestialSystem, in the body fixed coordinate frame of the calling GroundStation.

GroundStation.FixedVectorToObject(CoordinateSystem targetCoordinateSystem, TimeSpan epoch)

Array

Returns an Array containing the components of the vector originating at the location of the calling GroundStation and terminating at the location of targetCoordinateSystem, in the body fixed coordinate frame of the calling GroundStation.

GroundStation.FixedVectorToObject(GroundStation targetGroundStation, TimeSpan epoch)

Array

Returns an Array containing the components of the vector originating at the location of the calling GroundStation and terminating at the location of targetGroundStation, in the body fixed coordinate frame of the calling GroundStation at epoch.

GroundStation.FixedVectorToObject(RotatingLibrationPoint targetRotatingLibrationPoint, TimeSpan epoch)

Array

Returns an Array containing the components of the vector originating at the location of the calling GroundStation and terminating at the location of targetRotatingLibrationPoint, in the body fixed coordinate frame of the calling GroundStation.

 

 

See also

GroundStation Object

Coverage and Contact Analysis Guide

GroundStations Guide