Signatures
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Return Value
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Description
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GroundStation.FixedVectorToObject(ProximityZone targetProximityZone)
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Array
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Returns an Array containing the components of the vector originating at the location of the calling GroundStation and terminating at the location of targetProximityZone, in the body fixed coordinate frame of the calling GroundStation.
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GroundStation.FixedVectorToObject(Sensor targetSensor)
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Array
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Returns an Array containing the components of the vector originating at the location of the calling GroundStation and terminating at the location of targetSensor, in the body fixed coordinate frame of the calling GroundStation.
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GroundStation.FixedVectorToObject(Vehicle targetVehicle)
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Array
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Returns an Array containing the components of the vector originating at the location of the calling GroundStation and terminating at the location of targetVehicle, in the body fixed coordinate frame of the calling GroundStation.
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GroundStation.FixedVectorToObject(CelestialObject targetCelestialObject, Variable epoch)
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Array
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Returns an Array containing the components of the vector originating at the location of the calling GroundStation and terminating at the location of targetCelestialObject, in the body fixed coordinate frame of the calling GroundStation at epoch.
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GroundStation.FixedVectorToObject(CelestialSystem targetCelestialSystem, Variable epoch)
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Array
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Returns an Array containing the components of the vector originating at the location of the calling GroundStation and terminating at the location of targetCelestialSystem, in the body fixed coordinate frame of the calling GroundStation.
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GroundStation.FixedVectorToObject(CoordinateSystem targetCoordinateSystem, Variable epoch)
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Array
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Returns an Array containing the components of the vector originating at the location of the calling GroundStation and terminating at the location of targetCoordinateSystem, in the body fixed coordinate frame of the calling GroundStation.
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GroundStation.FixedVectorToObject(GroundStation targetGroundStation, Variable epoch)
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Array
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Returns an Array containing the components of the vector originating at the location of the calling GroundStation and terminating at the location of targetGroundStation, in the body fixed coordinate frame of the calling GroundStation at epoch.
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GroundStation.FixedVectorToObject(RotatingLibrationPoint targetRotatingLibrationPoint, Variable epoch)
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Array
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Returns an Array containing the components of the vector originating at the location of the calling GroundStation and terminating at the location of targetRotatingLibrationPoint, in the body fixed coordinate frame of the calling GroundStation.
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