GraphicsOverlayShape.Position Property

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Description

The offset position of the shape with respect to the body fixed coordinate system of the GraphicsOverlay. The order of shape transformations is Scaling => Rotation => Translation.

 

Timing Precision Mode

This page describes functionality in millisecond timing precision mode. Millisecond timing precision mode is deprecated and will be removed in a future release. We recommend that you migrate your Mission Plans to nanosecond timing precision mode.

Click here to see the documentation for this object in nanosecond timing precision mode.

 

Attributes

Type:

Array of number (size = 3)

Access:

read/write

Units:

km

Default Value:

{ 0, 0, 0 }

 

Syntax

myVariable1 = myGraphicsOverlayShape1.Position[0];

 

myGraphicsOverlayShape1.Position[0] = myVariable1;

 

See also

GraphicsOverlayShape Object

Graphics Overlays Guide