TrajectoryPhase.AddNode(Spacecraft spacecraft)
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None
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Adds a state to the underlying TrajectoryNodes of the TrajectoryPhase using the current state of the passed Spacecraft.
Note: if the Spacecraft's central body differs from the TrajectoryPhase's central body, a state conversion will take place automatically before the TrajectoryNode is added.
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TrajectoryPhase.AddNode(Spacecraft spacecraft, Array controlVariables)
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None
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Adds a state to the underlying TrajectoryNodes of the TrajectoryPhase using the current state of the passed Spacecraft. The node control variables will also be assigned using the control Array argument.
Note: the number and order of elements in the controlVariables Array must equal the number and order of control variables in the selected ControlModel. Refer to the TrajectoryPhase.ControlModel property for more information on control variables.
Note: if the Spacecraft's central body differs from the TrajectoryPhase's central body, a state conversion will take place automatically before the TrajectoryNode is added.
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TrajectoryPhase.AddNode(Array posvel, Variable mass, TimeSpan epoch, Array controlVariables)
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None
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Adds a state to the underlying TrajectoryNodes of the TrajectoryPhase using the passed position, velocity, mass, epoch, and control variables.
Note: the number and order of elements in the controlVariables Array must equal the number and order of control variables in the selected ControlModel. Refer to the TrajectoryPhase.ControlModel property for more information on control variables.
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