Socket.SocketType Property

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Description

The type of socket connection where "client" refers to a direct connect mode and "server" refers to a listen mode.

 

Timing Precision Mode

This page describes functionality in millisecond timing precision mode. Millisecond timing precision mode is deprecated and will be removed in a future release. We recommend that you migrate your Mission Plans to nanosecond timing precision mode.

Click here to see the documentation for this object in nanosecond timing precision mode.

 

Attributes

Type:

string

Access:

read/write

Default Value:

"client" ( Client )

Valid Values:

Value

Label

"client"

Client

"server"

Server

 

Syntax

myString1 = mySocket1.SocketType;

 

mySocket1.SocketType = myString1;

 

See also

Socket Object

Interfacing with Sockets Guide