Socket.SocketType Property

Top 

Description

The type of socket connection where "client" refers to a direct connect mode and "server" refers to a listen mode.

 

Timing Precision Mode

This page describes functionality in millisecond timing precision mode.

Click here to see the documentation for this object in nanosecond timing precision mode.

 

Attributes

Type:

string

Access:

read/write

Default Value:

"client" ( Client )

Valid Values:

Value

Label

"client"

Client

"server"

Server

 

Syntax

myString1 = mySocket1.SocketType;

 

mySocket1.SocketType = myString1;

 

See also

Socket Object

Interfacing with Sockets Guide