Socket.IPAddress Property

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Description

For a Client Socket, this is the name or IP address of the remote machine on which the server resides. For a Server Socket, this should typically be left blank (""), but on machines with more than one interface card this may be set to one of the IP addresses to allow connections only on that address.

 

Timing Precision Mode

This page describes functionality in nanosecond timing precision mode.

Click here to see the documentation for this object in millisecond timing precision mode.

 

Attributes

Type:

string

Access:

read/write

Default Value:

"127.0.0.1"

 

Syntax

myString1 = mySocket1.IPAddress;

 

mySocket1.IPAddress = myString1;

 

See also

Socket Object

Interfacing with Sockets Guide