RotatingLibrationPoint.RecomputeBarycenter Property

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Description

Flag indicating whether the barycenter will be computed using only the bodies in the primary system, or using all the bodies in the system. Note that the built-in planets (other than the Earth) represent the positions of their system barycenters. You can create a custom CelestialObject to represent the body center of any planet.

 

RecomputeBarycenter == 1 means that all the bodies in the system will be used to compute the system barycenter.

 

RecomputeBarycenter == 0 means that the primary system will be used as the system barycenter.

 

Timing Precision Mode

This page describes functionality in nanosecond timing precision mode.

Click here to see the documentation for this object in millisecond timing precision mode.

 

Attributes

Type:

boolean

Access:

read/write

Default Value:

true

 

Syntax

myVariable1 = myRotatingLibrationPoint1.RecomputeBarycenter;

 

myRotatingLibrationPoint1.RecomputeBarycenter = myVariable1;

 

See also

RotatingLibrationPoint Object

Rotating Libration Points Guide