LookAngleFrame.CalculateLookAngles Method

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Description

Calculates the look angles for the calling LookAngleFrame to the target using the source as the position of the LookAngleFrame.

 

Timing Precision Mode

This page describes functionality in millisecond timing precision mode.

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Overload List

Signatures

Return Value

Description

LookAngleFrame.CalculateLookAngles(Spacecraft source, Array target, Variable lookAngle1, Variable lookAngle2)

None

Calculates the look angles for the calling LookAngleFrame to the target using the source as the position of the LookAngleFrame.

LookAngleFrame.CalculateLookAngles(Spacecraft source, CelestialObject target, Variable lookAngle1, Variable lookAngle2)

None

Calculates the look angles for the calling LookAngleFrame to the target using the source as the position of the LookAngleFrame.

LookAngleFrame.CalculateLookAngles(Spacecraft source, GroundStation target, Variable lookAngle1, Variable lookAngle2)

None

Calculates the look angles for the calling LookAngleFrame to the target using the source as the position of the LookAngleFrame.

LookAngleFrame.CalculateLookAngles(Spacecraft source, Spacecraft target, Variable lookAngle1, Variable lookAngle2)

None

Calculates the look angles for the calling LookAngleFrame to the target using the source as the position of the LookAngleFrame.

LookAngleFrame.CalculateLookAngles(Spacecraft source, Star target, Variable lookAngle1, Variable lookAngle2)

None

Calculates the look angles for the calling LookAngleFrame to the target using the source as the position of the LookAngleFrame.

LookAngleFrame.CalculateLookAngles(Spacecraft source, Vector target, Variable lookAngle1, Variable lookAngle2)

None

Calculates the look angles for the calling LookAngleFrame to the target using the source as the position of the LookAngleFrame.

LookAngleFrame.CalculateLookAngles(Spacecraft source, Array target, Variable lookAngle1, Variable lookAngle2, Array offset)

None

Calculates the look angles for the calling LookAngleFrame to the target using the source as the position of the LookAngleFrame.

LookAngleFrame.CalculateLookAngles(Spacecraft source, CelestialObject target, Variable lookAngle1, Variable lookAngle2, Array offset)

None

Calculates the look angles for the calling LookAngleFrame to the target using the source as the position of the LookAngleFrame.

LookAngleFrame.CalculateLookAngles(Spacecraft source, GroundStation target, Variable lookAngle1, Variable lookAngle2, Array offset)

None

Calculates the look angles for the calling LookAngleFrame to the target using the source as the position of the LookAngleFrame.

LookAngleFrame.CalculateLookAngles(Spacecraft source, Spacecraft target, Variable lookAngle1, Variable lookAngle2, Array offset)

None

Calculates the look angles for the calling LookAngleFrame to the target using the source as the position of the LookAngleFrame.

LookAngleFrame.CalculateLookAngles(Spacecraft source, Star target, Variable lookAngle1, Variable lookAngle2, Array offset)

None

Calculates the look angles for the calling LookAngleFrame to the target using the source as the position of the LookAngleFrame.

LookAngleFrame.CalculateLookAngles(Spacecraft source, Vector target, Variable lookAngle1, Variable lookAngle2, Array offset)

None

Calculates the look angles for the calling LookAngleFrame to the target using the source as the position of the LookAngleFrame.

 

 

See also

LookAngleFrame Object